This 1v1 Map, inspired by Ota´s classic, Gods of War,
allows many different builds and strategies.
The shallow water connects the 3 isles and can be passed by all land and sea units except subs.
A early-built Flea can get the rocks while
Warriors penetrate your opponents ramp. Will you go sea next while walking your Commander to the middle or is an early Hover attack the better idea?
Be aware of early airstrikes, mavericks, and roachbombs.
Everything can happen here!
"It looks like an oil painting,."
— TA Universe Member